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Patch 2 - Test Center Build 3 Patch Notes

The Build 3 patch notes is already available on the official forum, but I won’t post it here because you already know how lengthy it is  ;)

The new changes include:

  • feed requirement balance
  • power recharge rate and power cost balance
  • skills balance
  • The Consignment House listing fee has been reduced from 10% to 5%.
  • The Test Center Vendor NPC has many new items for sale.
  • Oversized Carnagors and Ravagers have been returned to normal size. This problem was specific to 64-bit operating systems.
  • Divided all Armor values by 5 purely for display reasons. The only pieces left intentionally unchanged are: Yahtel’s Fist, Shinn’s Guard, Aegis of the Ages, Keeper of the North Star, and the Cold Steel dye kit. These items effectively provide 5 times more Armor than they did in Builds 1 and 2.
  • Crafting NPCs no longer spawn Mythic nor Double-Edged items.
  • The level difference Experience penalty now only occurs after a 13-level difference.
  • All Patch 2 weapons can now only be Legendary, Unique, or Mythic.
  • Dramatically lowered trinket (ring) cleansing costs.
  • Lowered the penalty of negative properties on Double-Edged items.
  • Blademasters can now proc Surge Skills on one-shot kills.
  • Fixed Abyss monsters’ sliding problems and movement AI.
  • Fixed not being able to type in the min/max price and the min/max level boxes on the Consignment House search screen.
  • Guild Members can now Demote other Members when they are currently online.
  • Fixed Blademasters sometimes getting stuck in an animation loop when gaining Surges.

you can check the whole thing here:

http://forums.hellgatelondon.com/showthread.php?t=100789

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